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Discussion in 'Archive' started by Sexydream, Apr 9, 2013.
let see what core think about it(classes,skills)
i think there will be no more hero competition, cause szydra, you and nyweris will take different isses and keep perma hero. pretty same like for other classes anyway (daggers like: max1mo, glance, traktorzystka etc.)
im not interesting in hero atm but in classes. i think dc is op but need check consumation of mana
imho all isses sounds nice but iss from wc is kinda fail. maybe on oly vs some classes to kite them? but this "freezing flame" hp debuff seems kinda useless for daily pvp and toogle like not enough to stay in competition with other isses (bd, sws, ol, pp)
depend how many mp it ****.
you speak about what? oly? i dont see smart isses got problem with mp only (in worst scenario go maximum clarity or even better life force). on daily pvp you have 2 rebirths, mp elixirs, also some talizmans and low mp consumption compearing to some other classes (feoh, dagger for example) which is more than enought to dont complain about mp imho.
ofc unless you have some members who dying several times w/o nobless on pvp and you need perma rebuffing : d
epic answer , due all way to dont spend mp i thinl that in war and oly wc is op =)
dont know but that toogle is good
and how this debuff gonna be uselful while iss vs iss is 95% time fight on angelic touch? : )
but on the other hand this toogle might be only good thing with iss vs iss...
i didn't check dc skills but they changed mana consumption on healing melody ~570mp and chaos fail symphony 30s reuse but 1700mp. so chaos symphony is still useless, and all isses will run out of mana very fast with this heal. maybe i'll check dc skills "soon".
what? healing melody 570 mp?o.o
yes. forget to heal
freezeng flame looks good 250dmg (in skill window its 375 but when i use on players its 250) per second, mana usage 91mp, reuse almost instant and landing almost 100%
combat cry 75mp (73 on wizard) per tick (about 3 sec). i think to much to use it. maybe in special situations but mana fall fast when it's on.
koreans said it. they want to go back to the older chronicles. it will be succesfull as i see, iss's 99% will be box again...
i read that, nocturne skill have changed ¿which are new properties? ¿it is similar to chant of protection and similar a poem(30 min) or this skill have other cooldown?
50% reduction in the probability of the party members receiving physical / magic critical hit. increased duration
yes, but how much time ?
another question. only people who had overlord on main can awaken iss dominator, or all orcs?
as far as the preliminary patch notes for lindvior go, only iss'es, and only for main class.