tags: [god] [item modification] destruction, annihilation, desire, followed by the one of hellfire. this alchemy, guys, is only prolonging a long way to the â€œtalisman â€“ longingâ€. the purpose of this experiment was to test how difficult it is to get the best seed talisman â€“ talisman of longing. the player is to be lucky three times when enchanting a talisman while each failed attempt costs a lot of time and money: one can only get 4 pieces of energy of destruction per day, giant's energy is sold in top-grade clan halls for 5.500.000 adena, 2 pieces per hour or can be acquired through daily grand olympiad quests. here is the official information about the chances and costs of enchanting seed talismans at different stages: the ultimate goal of seed talisman enchantment is talisman of longing hp/mp/cp +600, p.accuracy, m.accuracy +2, p.evasion, m.evasion +2, vampire rage effect +3%, atk.speed, casting speed +50. p.critical +30, m.critical +10. p.atk. +303, m.atk. +356, skill p.atk. +4%, reflect damage resistance +30, p.def., m. def. +60. str/int/con/men/dex/wit +2. мр consumption is reduced by 3%. cannot be exchanged, dropped or destroyed. can be stored in a private warehouse. and now let us carry out a few tests in order to see how difficult it is to get each talisman. test 1: 1,000 attempts to enchant a talisman of annihilation were made, the results are listed below: test 2: 1,000 attempts to enchant a talisman of hellfire are made, the results are shown in the table below: test 3: 1,000 attempts to enchant a talisman of desire are made, the results are in the table that follows: conclusion: in order to get a talisman of longing one either has to be very lucky or very persistent, but the results are worth the effort.