hello. i herd lots of people say that feoh is pretty bad on raid bosses. i made my dual feoh because i wanted to try the character and see what all this talk about low dps on raid is. honestly its true. my main is a yul and even at 85 it was capable of hitting with 2,3k dmg on skill at least. now i know that yul's have much longer cool downs than feoh's and you can't really compare them based on a single use but the difference in dps is still huge because on raids with light red name my feoh hits from 500-700 with 2k crits at most. the only exception so far has been zaken on which the damage is pretty decent. 8-10k normal hits 16-18k crits. it seems like the damage penalty for fighting higher level monsters is much bigger on feoh than on the other classes. this is the only thing i could think of. does anyone else have an explanation?