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Dead Eye Stance bugged !

Discussion in 'Game Bugs' started by Kairon, Jun 4, 2013.

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  1. Kairon

    Kairon User

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    i tested without any buffs.
    1st screen, no buffs + rapid fire stance (rapid fire stance - 30 min p.atk +10% and p.skill cooldown -10% when a bow/crossbow)
    [​IMG]

    2nd screen, no buffs + dead eye stance (dead eye stance - 30 min p.atk +20% and p.skill power +20% when bow/crossbow)
    [​IMG]

    if you notice in both screen, i have the same p.atk and that's not ok. according to skills description, rapid fire gives only 10% p.atk and dead eye gives 20%. that means that dead eye stance gives only 10% p.atk now.

    please fix it.
     
  2. Sweetnight

    Sweetnight User

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    i think this is typo, because according to my husbands' archer, who is 96 yul ghost hunter, he has 15% on all stances. it should give 20% to all stances on level 99, not different p atk on different stances.
     
  3. Kairon

    Kairon User

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    still waiting for an oficial answer from staff....
     
  4. 0nizuka

    0nizuka User

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    from terragamer :


    sniper stance : increased p. atk and atk. spd.

    lv 1. p. atk. +10% and atk. spd. +5%
    lv 2. p. atk. +12% and atk. spd. +6%
    lv 3. p. atk. +15% and atk. spd. +7%
    lv 4. p. atk. +20% and atk. spd. +10%



    rapid fire stance : increased p. atk and decreases skill cooldown time.

    lv 1. p. atk. +10% and skill cooldown -5%
    lv 2. p. atk. +12% and skill cooldown -6%
    lv 3. p. atk. +15% and skill cooldown -7%
    lv 4. p. atk. +20% and skill cooldown -10%



    siege fire stance : increases p. atk and skill power.

    lv 1. p. atk. +10% and skill power +5%
    lv 2. p. atk. +12% and skill power +6%
    lv 3. p. atk. +15% and skill power +7%
    lv 4. p. atk. +20% and skill power +10%

    i think it's the descriptions skills who are bugged.
     
    osiride and gerpiceamma like this.
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