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why respawn a lot mobs?????

Discussion in 'Archive' started by roboto, Dec 8, 2011.

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  1. roboto

    roboto User

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    gms,if u respawn a lot mobs,mages with area skill,kill all them,and get exp more fast than warriors,rouges,archers........
    what the people of the forum think about?
     
  2. Duras

    Duras User

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    mages are ksing anyway
    at least with more mobs you have more chances
    gms are great for doing this
    a lot of help for players
    tnx a lot
     
  3. roboto

    roboto User

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    yes... but mages have more beneficits.

    if u kill 1 mob,a mage with skill area kill 10-15 or 20.
    i have more chance,but mages have the same chance x10.

    :(
     
  4. Laeria

    Laeria User

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    stop crying, play as mage... and remember if mage don't kill this mobs in 1 or 2 mass skill he will be dead (still this is robe user).
     
  5. roboto

    roboto User

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    :) you are mage ehhhh xd
     
  6. darky

    darky User

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    they dont spawn they cry
    they spawn they cry
    kids these days..
     
  7. Duras

    Duras User

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    more like ungrateful basterds
     
  8. roboto

    roboto User

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    i only asked for your opinion,only.
     
  9. UrbanDenim

    UrbanDenim User

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    gm's spawning mobs = joke?

    seriously, the only players that are having an advantage to the gm's spawning mobs are mages. because all mobs are being spawned on 1 spot they just aoe. even if they've completed the quest they are still in the area to powerlevel easily. things would go a lot smoother if the gm's stopped, or if they spread out the mob spawns more so the mages cant kill steal them all.
     
  10. xRelapse

    xRelapse User

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    it doesn't matter what they will do, if you always got a problem.
     
  11. darky

    darky User

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    well in my briefly time at the two ruins (yes im a mage)
    i didnt see one spot spawn i see nearly in all of the area
     
  12. xRelapse

    xRelapse User

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    so much tears for breakfast.
     
  13. Plesau

    Plesau User

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    you are funny
     
  14. UrbanDenim

    UrbanDenim User

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    when i was at the ruins, both of them. i saw gm's spawning mobs, the ruins arent so bad because mages dont have aoe.

    as soon as you get to the wasteland, you will understand.

    plus when the gm's spawn a load of mobs, you hit 1 and that whole group of mobs 20+ will attack you at the same time. even tanks die in seconds.
     
  15. Fabien06800

    Fabien06800 User

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    in my opinion, a mage that can kill quickly have his quest finished quickly. why don't you try to group with someone else to have the kill ? if the mob is by killing, if two people have the same quest, when the first one is going to finish it, it will ding the other one. partying is a good way to finish quest quickly
     
  16. Mesrine

    Mesrine User

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    it's amusing to see how l2 is quest focused nowadays.
    i remember some years ago, i didn't even know there were quests in l2 !!!
     
  17. Truga

    Truga User

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    wts polearms.
     
  18. xRelapse

    xRelapse User

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    it has no sense, if i don't receive quest items inside ant nest on moobs with the same name for example ant soldier, ant warrior captain.

    really :p
     
  19. Fabien06800

    Fabien06800 User

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    true truga, polearm is also a good option to be sure to have a ding ^^
     
  20. xRelapse

    xRelapse User

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    i've done it anyway, but it could be solution for many frustrated people as you see here.
     
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