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Experiment 14 4th Profession Skills Enchantment up to +10

Discussion in 'Latest Experiments' started by Tully, Jul 10, 2013.

  1. Tully

    Tully Innova Group

    Joined:
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    tags: [skills]

    if you want to kill your foes,
    that’s how skill enchantment goes:
    + 1 – not yet done
    + 2 – much more to do
    + 3 – we will see
    + 4 – i want more!
    + 5 – still alive
    + 6 – bag of tricks
    + 7 – i’m in heaven
    + 8 – freaking great!
    + 9 – you are mine!
    + 10 – zen…


    purpose: to check the chance of 4th profession skills enchantment with the help of a normal [​IMG] superior giant's codex and to find out if the real chance corresponds to the one declared in the game.

    [​IMG]

    experiment: we created an aeore shillien saint of level 99 and enchanted one of their skills 1000 times until the enchantment was reset. we wrote down the results in the table:

    #1 - skills that have been enchanted to a certain level,
    #2 - skills that failed to be enchanted further,
    #3 - the chance displayed when enchanting a skill,
    #4 - the chance we got as a result of the experiment.

    [​IMG]

    enchantment chance comparison:

    [​IMG]

    conclusion: the results that we got in the experiment correspond to the chances indicated in the game. a small discrepancy after +7 is caused by the decreased number of attempts. in addition, we have disproved the myth according to which enchantment success depends on the server workload as the experiment took several days and skills were enchanted at different time, and all these times the real enchantment chance was very similar to the one indicated in the game.
     
    Andreask and Norekien like this.