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Крит ошибка (LineageII Crash Report)

Discussion in 'Архив' started by Lilimonz, Apr 23, 2011.

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  1. Lilimonz

    Lilimonz User

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    2011.4.23 12:42:01
    os : windows xp 5.1 (build: 2600)
    cpu : genuineintel intel(r) core(tm)2 duo cpu e8400 @ 3.00ghz @ 3000 mhz 1023mb ram
    video : nvidia geforce 8800 gt (7051)
    poscode : ls8(268) 0:0:0 2/0 [0]

    general protection fault!

    history: checktag <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::staticallocateobject <- (package systemmenuwnd) <- uobject::staticconstructobject <- ulinkerload::createexport <- (systemmenuwnd 30549335) <- indextoobject <- ulinkerload::findexportindex <- ulinkerload::create <- uobject::staticloadobject <- (engine.texture l2ui_ch3.systemmenuwnd.systemminiicon1 null) <- nwndutil::loadtexture <- ncobject::loadtexture <- ncbutton::setforeground <- ncbutton::initialize <- ncbutton::ncbutton <- xmlbuttondata::create <- xmlwindowdata::createchildrecursively <- xmlwindowdata::create <- xmldatamanager::createwindowwithwindowdata <- xmldatamanager::createwindowsoncondition <- xmluimanager::createwindowsinstate <- uigamestate::showui <- uigamestate::eek:nenter <- uigamingstate::eek:nenter <- uigamestatemanager::setstate <- nconsolewnd::acceptgamestart <- l2seamless <- ugameengine::tick <- updateworld <- mainloop

    плиз добрые люди помогите выручайте:( создаю перса все норм но как до нпц(до помошника гида у камаэлей) добегаю вылет,вылетаю рондомно где попало буквально после мин 10 создания перса...помогите с этой напастью уж очень хотца поиграть!!!(вылеты на всех серверах,начинаю создания берса камаэльки)
     
  2. werewolf999

    werewolf999

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    файл l2ui_ch3.utx удалите
     
  3. Lilimonz

    Lilimonz User

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    удалил,теперь при входе на выбранный сервер вылетает вот что:

    assertion failed: import.packageindex<0 [file:.\unlinker.cpp] [line: 670]

    history: ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- uobject::staticloadobject <- (engine.mesh dwarf.mdwarf_m000_f null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatefirstmeshcomponent <- aactor::updatefirstmeshcomponent <- user::updatepawnmeshcontainerbyface <- user::updatepawnmeshcontainer <- user::setpawnresource <- ul2consolewnd::insertselectcharacterinfo <- nclobbywnd::addpawn <- nconsolewnd::addcharacterinfo <- d <- characterselectioninfopacket <- unetworkhandler::tick <- function name=characterselect <- ugameengine::tick <- updateworld <- mainloop

    сделал полную проверку,ошибка осталась актуална...
     
  4. werewolf999

    werewolf999

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    удалите файл mdwarf
     
  5. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  6. Andriel

    Andriel Innova Group

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    закрываю в связи с утерей актуальности.
     
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