2011.4.27 1755 os : windows7(32) 6.1 (build: 7600) cpu : genuineintel intel(r) core(tm)2 quad cpu q9650 @ 3.00ghz @ 3000 mhz 4095mb ram video : nvidia geforce gts 250 (9107) poscode : ls8(268) 147139:26720:-2205 4/1 [973] general protection fault! history: phase3-2 <- phase3 <- phase1 <- node boundingbox min(0.228192,0.879571,-0.417472) max(-7.398774,0.157652,-0.054289). triangle plane=(-0.990683,0.130431,0.039180,24.522848) <- fsweptboxcollisioncheck::check <- nodeindex=0 <- ustaticmesh::linecheck <- owner=staticmeshactor 24_19.staticmeshactor55 name=aden_ctree003 end[147456.000000 ,771778112.000000, -2612.000000] start[147456.000000 ,771778112.000000, -1483.000000] extent[1.#inf00 ,1.#inf00, 19.000000] <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- foctreenode::actornonzeroextentlinecheck <- fcollisionoctree::actorlinecheck <- swcheckwithactors <- checkwithactors <- ulevel::multilinecheck <- umasterlevel::singlelinecheck <- ugameengine:ncharinfo <- unetworkhandler::tick <- function name=cipacket <- ugameengine::tick <- updateworld <- mainloop ппц столкнулся сегодня с этим зверем.. не дает войти... снос папки систем ничего не дал.. в форуме не шарю, но если отписался не там заранее сори.
такая же была сегодня ошибка. сейчас выскочила немного другая: 2011.4.27 1722 os : windows7(32) 6.1 (build: 7600) cpu : genuineintel intel(r) core(tm) i3 cpu 540 @ 3.07ghz @ 3067 mhz 4095mb ram video : nvidia geforce gts 450 (6759) poscode : ls8(268) 42668:-47993:-800 4/1 [461] general protection fault! history: user::getpcmeshntexnamebyface <- name:м笰ненкийм筃м, meshtype:4, facestyle:2130706432 <- user::updatepawnmeshcontainerbyface <- user::updatepawnmeshcontainer <- user::setpawnresource <- ugameengine:ncharinfo <- unetworkhandler::tick <- function name=cipacket <- ugameengine::tick <- updateworld <- mainloop
о проблеме известно. обсуждение тут: https://forum.4game.ru/showthread.php?t=296278 просьба не флудить подобными темами.