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Ошибка при выборе сервера L2 Crash Report

Discussion in 'Архив' started by KENSHEN, Aug 11, 2011.

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  1. KENSHEN

    KENSHEN User

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    при выборе сервера вылетает

    2011.8.10 20:20:18
    os : windows xp 5.1 (build: 2600)
    cpu : authenticamd amd athlon(tm) 64 x2 dual core processor 4200+ @ -2100 mhz 1022mb ram
    video : nvidia geforce 8500 gt (6250)
    poscode : ls8(273) 0:0:0 2/0 [152]

    assertion failed: inpos<=size [file:..\..\core\inc\ffilemanagerwindows.h] [line: 186]

    history: farchivefilereader::seek <- ulinkerload::seek <- loadimportmap <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- ulinkerload::verifyimport <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- uobject::staticloadobject <- (engine.mesh fighter.mfighter_m000_f null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatefirstmeshcomponent <- aactor::updatefirstmeshcomponent <- user::updatepawnmeshcontainerbyface <- user::updatepawnmeshcontainer <- user::setpawnresource <- ul2consolewnd::insertselectcharacterinfo <- nclobbywnd::addpawn <- nconsolewnd::addcharacterinfo <- d <- characterselectioninfopacket <- unetworkhandler::tick <- function name=characterselect <- ugameengine::tick <- updateworld <- mainloop

    как это исправить? помогите пожалуста
     
  2. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  3. Gatses

    Gatses Technical specialist Innova Group

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    тема не актуальна, закрыто.
     
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