1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Problem at start l2

Discussion in 'Archive' started by Tomoe, Dec 16, 2011.

Thread Status:
Not open for further replies.
  1. Tomoe

    Tomoe User

    Joined:
    16.12.11
    Messages:
    12
    Likes Received:
    0
    hi guys i have this problem at runing l2 :

    2011.12.16 02:09:21
    os : windows7(32) 6.1 (build: 7601)
    cpu : authenticamd amd athlon(tm) ii x4 630 processor @ 2813 mhz 1790mb ram
    video : ati radeon hd 4200 (1103)
    poscode : ls9(415) 0:0:0 4/0 [257]

    the system file may have been damaged. after ending the game, please check the file using the lineage ii auto update.(bad name index 3004/177)

    history: ulinkerload<<fname <- (linkerload transient.linkerload 14282748)) <- tagname <- fpropertytag<< <- (after vclamp) <- loadstream <- (count 0) <- ustruct::serializetaggedproperties <- (none[-1]) <- uobject::serialize <- (shader new_speaking_field_t.tree.spgaflower1_sh) <- loadobject <- (shader new_speaking_field_t.tree.spgaflower1_sh 14282748==14282748/17850356 14282746 234) <- ulinkerload::preload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.mesh lineagenpcs2.a_child_people_fhuman_m00 null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatefirstmeshcomponent <- aactor::updatefirstmeshcomponent <- apawn::serialize <- loadobject <- (a_child_people_fhuman lobby01.a_child_people_fhuman2 4822059==4822059/10414020 4821817 242) <- ulinkerload::preload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.level none.mylevel lobby01) <- loadlevel <- ugameengine::loadmap <- mapname=lobby01 <- localmapurl <- ugameengine::browse <- ugameengine::init <- initengine
     
  2. Gatses

    Gatses Technical specialist Innova Group

    Joined:
    05.02.10
    Messages:
    14,146
    Likes Received:
    6,128
    hello.

    try to delete the file new_speaking_field_t.utx from a folder textures, file lineagenpcs2.ukx from a folder animations and file lobby01.unr from a folder maps. then do a full scan.
     
  3. Tomoe

    Tomoe User

    Joined:
    16.12.11
    Messages:
    12
    Likes Received:
    0
    thanks a lot now i can play =) +1
     
Thread Status:
Not open for further replies.