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Crash report

Discussion in 'Архив' started by fomexx, Sep 14, 2011.

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  1. fomexx

    fomexx User

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    2011.9.14 14:53:02
    os : windows7(32) 6.1 (build: 7600)
    cpu : genuineintel intel(r) pentium(r) cpu p6100 @ 2.00ghz @ 1999 mhz 2047mb ram
    video : ati mobility radeon hd 4500 series (microsoft corporation wddm 1.1) (630)
    poscode : ls8(273) -117006:46447:367 2/1 [0]

    assertion failed: succeeded( hr ) [file:.\xml\xmldocument.cpp] [line: 155]

    history: xmldocument::init <- xmldocument::xmldocument <- xmlmanager::loaddocument <- xmlmanager::loadschema <- nwndutil::getcomplextypefromschema <- ncpropertycontroller::setproperty <- upropertycontrollerhandle::execsetproperty <- uobject::processevent <- (sceneeditordrawerwnd transient.sceneeditordrawerwnd, function interface.sceneeditordrawerwnd.onload) <- ncframewnd::eek:nxmlload <- xmldatamanager::dispatchloadmsginwindowmap <- xmldatamanager::createwindowsoncondition <- xmluimanager::createwindowbyuiscript <- xmluimanager::executeuievent <- id:1710, param: <- uuieventmanager::execexecuteevent <- uobject::processevent <- (dialogbox transient.dialogbox, function interface.dialogbox.onclickbutton) <- ncbutton::eek:nclickbutton <- ncbutton::eek:nlbuttonup <- ncvirtualwndmain::passtofocusedwindow <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::dispatchwndmsg <- nconsolewnd::masterconsoleeventprocess <- uengine::inputevent <- uwindowsviewport::causeinputevent <- uwindowsviewport::updateinput <- uviewport::readinput <- aplayercontroller::tick <- alineageplayercontroller::tick <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop
    _________________________________________________________________
    что делать??? подскажите пожалуйста!
     
  2. Ulthar

    Ulthar Moderator

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  3. Gatses

    Gatses Technical specialist Innova Group

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    тема не актуальна, закрыто.
     
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