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При создание персонажа пишет...

Discussion in 'Архив' started by Antoxa2608, Oct 13, 2011.

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  1. Antoxa2608

    Antoxa2608 User

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    2011.10.12 20:18:01
    os : windows7(32) 6.1 (build: 7600)
    cpu : authenticamd amd athlon(tm) ii x4 640 processor @ 3008 mhz 2047mb ram
    video : ati radeon hd 4770 (1094)
    poscode : ls8(404) 0:0:0 4/0 [768]

    assertion failed: succeeded( hr ) [file:.\xml\xmldocument.cpp] [line: 155]

    history: xmldocument::init <- xmldocument::xmldocument <- xmlmanager::loaddocument <- xmlmanager::loadschema <- nwndutil::getcomplextypefromschema <- ncpropertycontroller::setproperty <- upropertycontrollerhandle::execsetproperty <- uobject::processevent <- (sceneeditordrawerwnd transient.sceneeditordrawerwnd, function interface.sceneeditordrawerwnd.onload) <- ncframewnd::eek:nxmlload <- xmldatamanager:ispatchloadmsginwindowmap <- xmldatamanager::createwindowsoncondition <- wndarray:1230224, windowmap:455981508 <- xmluimanager::createwindowbyuiscript <- xmluimanager::executeuievent <- id:1710, param: <- executeuievent <- uuieventmanager::execexecuteevent <- uobject::processevent <- (dialogbox transient.dialogbox, function interface.dialogbox.onclickbutton) <- ncbutton::eek:nclickbutton <- ncbutton::eek:nlbuttonup <- ncvirtualwndmain::passtofocusedwindow <- ncvirtualwndmain:ispatchwndmodalmsg <- ncvirtualwndmain:ispatchwndmsg <- nconsolewnd:ispatchwndmsg <- nconsolewnd::masterconsoleeventprocess <- uengine::inputevent <- uwindowsviewport::causeinputevent <- uwindowsviewport::updateinput <- uviewport::readinput <- aplayercontroller::tick <- alineageplayercontroller::tick <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop

    память не может быть read
     
  2. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  3. ВашаСовесть

    ВашаСовесть Innova Group

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    видимо вопрос решен
     
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