1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Experiment 94 Change of triggering Skill Mastery on Feoh

Discussion in 'Latest Experiments' started by Tully, May 22, 2014.

  1. Tully

    Tully Innova Group

    Joined:
    15.10.12
    Messages:
    179
    Likes Received:
    86
    [skills]

    roses are red.
    violets are blue.
    pask is not here.
    we can't make rhymes.

    [​IMG]

    purpose: to define the efficiency of noble skill mastery as see on feoh archmage.

    to define the efficiency of noble skill mastery, feoh archmage lvl 99 used wizard spirit lvl 2. we wrote down how many times the duration of this skill doubled with noble skill mastery lvl 2 and without it. we also increased character’s int in order to define the increase in chance of triggering skill mastery and skill mastery + noble skill mastery. wizard spirit was casted 500 times on each int level. the results of the experiment can be seen in the table below.

    character’s stats​
    without noble skill mastery lv.2​
    with noble skill mastery lv.2​
    int 98 6 1
    int 105 4 5
    int 110 2 5
    int 115 3 3
    int 120 4 7
    int 125 5 5
    int 130 4 5
    int 135 5 12
    int 140 6 10
    {/tbody}[/xtable]
    [​IMG]
    conclusion: as you can see in the table and the graph the increase of triggering chance with increasing int is slight, but still exist. and when speaking about combination of skill mastery + noble, the things look a lot better. character with 135 int has doubled triggering chance.
     
    Last edited by a moderator: Apr 21, 2015
    Amethyst likes this.
  2. Buxant

    Buxant Banned

    Joined:
    11.12.13
    Messages:
    193
    Likes Received:
    16
    worth to max int... not
     
  3. Amethyst

    Amethyst User

    Joined:
    07.12.11
    Messages:
    311
    Likes Received:
    88
    thanks, not worth at all to use it :)
     
  4. Buxant

    Buxant Banned

    Joined:
    11.12.13
    Messages:
    193
    Likes Received:
    16
    y, doubles the chance, but making 135 int + those ability points r not worth the 2% chance for skill mastery trigger:d