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Experiment 95 Level and damage penalty in PvE and PvP

Discussion in 'Latest Experiments' started by Tully, May 29, 2014.

  1. Tully

    Tully Innova Group

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    [other game mechanics aspects]


    95 - i'll survive!
    96 - dirty tricks!
    97 - straight to heaven!
    98 - just you wait!
    99 - that's divine!


    that's how, folks, you level up.
    will the test be useful? yup.





    in this experiment, we shall check how character’s level affects his\her damage in pvp and pve battles.


    attacker: tyrr titan of lvl 99-95 (depending on a take), no buffs applied. equipped with bound specter slasher (focus), attack type / heavy seraph set.


    pvp target: tyrr titan of lvl 99, no buffs applied. equipped with bound specter slasher (focus), attack type / heavy seraph set.


    pve target: adios (guard) of lvl 99.


    during this test, we did plain attacks with constant damage while decreasing the attacker’s level and writing down his p. atk and damage done. you can find the results in the table below:


    levelp.atk.pvppve
    995628133105
    985612133105
    97559613284
    96558013264
    95538012649
    note: when decreasing the level of attacker to 95 his skills get reset. that is why the decrease of p.atk is so large.


    conclusion: the results show that 4 lvl difference in pvp does not affect the damage done (it decreases because of p.atk). in pve the penalty is significant, and damage drops when the difference in lvl becomes more than 2.
     
    Last edited by a moderator: Apr 21, 2015
    yLogy likes this.
  2. SnoWyz

    SnoWyz User

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    except that in pvp, lvl 99 ppl can enchant skills a lot.
     
  3. Pancakes

    Pancakes User

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    really thought there was dmg penalty in pvp, guess not. thanks for the lab.
     
  4. IKamuiI

    IKamuiI User

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    the real problem are the skills.
     
  5. zauliuz

    zauliuz User

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    so in other words if mob is white than 0 dmg penalty. if mob yellow ~20% dmg penalty. and if it's light red almost 50% or even more.
     
  6. Alarion

    Alarion User

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    well about pve it is working like this since h5 at least (i guess even longer). remember first frinteza hardly done with 5 parties + - 80 lvl and then in 1,5 pt at 85 quite easy.
     
  7. Elyath

    Elyath User

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    it would have been interesting to see also how damage difference is when a 99 level hit a 99-98-97 etc.

    bacause with this experiment you say "go on 95+ you can compete with 99",
    while i wonder how a 96 level with almost top mdef jewels can be dualshotted by a healer 99,
    happened to me last coc.
    so i bet is a question of skill critical increase with level?
    i'd like to know.
     
  8. Norekien

    Norekien User

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    you got dualhitted with your "top" mdef jewels( i would like to know what u call top) cause ppl is getting 10k dmg from healers.
     
  9. syzgod

    syzgod User

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    actually from 97 no big difference but 99 is still much better ofc. anyway the question is who was that healer. :d also in coc there is an item with half kill or something.
     
    wumhrhlp and johnfistikis like this.
  10. Relic

    Relic User

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    oly and mentor jewels are not top bro dont listen to those sneaky npc's.