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attributes for de set armor?

Тема в разделе "Archive", создана пользователем wolfrain9, 22 дек 2014.

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  1. wolfrain9

    wolfrain9 User

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    hello people.

    what attributes should have a set of armor?
    i have seen in the action house that sold pieces of armor with defense holly (dark), wind(earth) and water(fire), what do you think uds.?

    how each piece should have these 3 attributes mentioned?.

    tk for your answer
     
  2. Seivlas

    Seivlas User

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    there are 6 elements in lineage, which are decomposed into 3 "pairs" of elements (meaning you can only have one of those 2 elements on your armor) :
    wind - earth
    holy - dark
    fire - water
    an armor parts can have 3 elemental resists, and cannot have opposite elements on it (meaning you can have wind/holy/fire on your helmet, but not wind/earth/fire). i'd advice you to take a mix of elemental resist (for example 3 parts with wind resist, 2 with earth resist), to mitigate all incoming dmg. kind of resist you may have on your set (it's an example only, not the best set-up or w/e) :
    helmet : fire/earth/holy
    upper armor : water/wind/dark
    lower armor : fire/earth/dark
    gloves : fire/wind/holy
    boots : water/wind/dark

    n.b: if you're asking this question, you must be kinda new on the game. so here is a small advice/information on elemental resist. you can have up to +60 in a resist thanks to elemental stones. you can increase those resists up to +120 thanks to elemental crystal, but those are freaking expensive. my tip : if you're in twilight/immortal, only make those parts +60 (you can have free +60stones if you have some mentee marks), and save your money for your 95lvl (seraph + elements)
     
    Zooxi11 нравится это.
  3. wolfrain9

    wolfrain9 User

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    thank you very much, was made very clear to me the information.

    ;)
     
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