and yet another battle. for yet another necklace. you challenge what you can’t - you’re either dumb or reckless. in this experiment we will try to identify the damage penalty while fighting with high level monsters. the attacker: yul sagittarius with levels changing from 85 to 94, with all 85 level abilities. equipment: focus blessed apocalypse thrower. during this experiment yul sagittarius will be attacking a 94 level monster - moon gardener. he will use basic attacks, damage spread will be switched off with system command (attacks always deal same damage). all common and critical damage values are put into table. conclusion: as we can see from the test results, the damage penalty increases significantly with the level difference. there is no penalty with 1 level difference, when monster is marked as white. the slight damage difference can be explained by physical attack increase with each level.