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Критическая ошибка !

Discussion in 'Архив' started by DavidMolla, May 24, 2012.

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  1. DavidMolla

    DavidMolla User

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    2012.5.23 17:23:20
    l2build110830
    os : windows7(32) 6.1 (build: 7601)
    cpu : genuineintel intel(r) core(tm) i3-2100 cpu @ 3.10ghz @ 3096 mhz 3312mb ram
    video : nvidia geforce gtx 550 ti (7533)
    poscode : ls8(411) -114168:251291:-1709 4/1 [0]

    render things <- aterraininfo::render <- this=16_25.terraininfo0 <- renderterrain <- renderlevel <- flevelscenenode::render <- fplayerscenenode::render <- scenenoderender <- draw <- ugameengine::draw <- grendev = 7d5f0000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x20208fd5]
    offset from base [0x00208fd5]




    выскакивает примерно после 10 минуты игры. помогите пожалуйста!
     
  2. Jenner

    Jenner User

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    поврежден файл "maps\16_25.unr"
    удалить его и сделать полную проверку.
     
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  3. DavidMolla

    DavidMolla User

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    спасибо за помощь !

    спасибо за помощь !
     
  4. withdkd

    withdkd Тех. модератор 4Game Global moderator

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    приятной игры
     
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