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Критическая ошибка

Discussion in 'Архив' started by rewik111, Jun 2, 2012.

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  1. rewik111

    rewik111 User

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    2012.6.2 18:51:27
    l2build110830
    os : windows7(32) 6.1 (build: 7601)
    cpu : genuineintel intel(r) core(tm) i5-2430m cpu @ 2.40ghz @ 2395 mhz 2988mb ram
    video : nvidia geforce gt 540m (6754)
    poscode : ls8(411) -149482:253328:-116 4/1 [458]

    umasterlevel::addswlevel <- ugameengine::attachlevel <- ugameengine::finishremain <- ugameengine::eek:nrestartresponse <- nconsolewnd::continueserverclose <- ncmodalessdialogbox::eek:nokbtnclick <- ncontrol::sendmessagetoparentuntilhandled <- ncontrol::sendeventmessage <- ncbutton::eek:nclickbutton <- ncbutton::eek:nlbuttonup <- ncvirtualwndmain::passtofocusedwindow <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::dispatchwndmsg <- nconsolewnd::masterconsoleeventprocess <- uengine::inputevent <- uwindowsviewport::causeinputevent <- uwindowsviewport::updateinput <- uviewport::readinput <- aplayercontroller::tick <- alineageplayercontroller::tick <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x80000000]
    offset from base [0x60000000]
     
  2. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  3. Gatses

    Gatses Technical specialist Innova Group

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    закрыто в связи с утерей актуальности.
     
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