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КРИТ

Discussion in 'Архив' started by Креветко1, Jul 3, 2012.

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  1. Креветко1

    Креветко1 User

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    2012.7.3 22:27:58
    l2build110830
    os : windows7(32) 6.1 (build: 7601)
    cpu : genuineintel intel(r) core(tm)2 quad cpu q6600 @ 2.40ghz @ 2406 mhz 2807mb ram
    video : nvidia geforce gtx 295 (142)
    poscode : ls8(411) 147320:28463:-2268 4/1 [475]

    idirect3dvertexbuffer9::lock failed(88760870). offset=0 size=192

    history: fd3ddynamicvertexstream::addvertices <- fd3drenderinterface::setdynamicstream <- fcanvasutil::flush <- material=l2ui_ct1.frames.frame_df_ver_small_tile <- ucanvas::drawtile <- ucanvas::drawmaterial <- ucanvas::drawtexture <- ncgdevice::drawtexture <- ncgdevice::drawtexture <- ncsmallleftsideframectrl::eek:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- consolepostrender <- draw <- ugameengine::draw <- grendev = 7d5f0000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    что с этим делать?
     
  2. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  3. Креветко1

    Креветко1 User

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    спасибо помогло
     
  4. Труля

    Труля Innova Group

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    приятной игры.
     
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