2011.12.30 0050 os : windows7(32) 6.1 (build: 7601) cpu : genuineintel intel(r) pentium(r) dual cpu e2200 @ 2.20ghz @ 2992 mhz 2046mb ram video : ati radeon hd 4800 series (1107) poscode : ls9(415) -21110:145680:-3754 2/1  aactor::updaterenderdata <- e_u513_a transient.e_u513_a(-21104,145673,-3757) <- aactor::getactorrenderdata <- fdynamicactor::render <- renderactor <- actor <- translucentrendering <- renderlevel <- flevelscenenode::render <- fplayerscenenode::render <- scenenoderender <- draw <- ugameengine::draw <- grendev = 7d5f0000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop exception: code [exception_priv_instruction] address [0x20393aa1] offset from base [0x00393aa1] it happens regularly after ~1h of playing. after crash i cannot restart the game. i have to restart whole computer/log out and log in. any suggestions? if that kind of topic was submitted earlier, than i'm sorry, but i've searched the latest topics and forum search engine and nothing was found.