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Discussion in 'Archive' started by evayuko, Jan 7, 2012.
enhance type or assassing type?
assin +fail dex!!!
enchance is the way
it's only +1 str lulz, btw it won't change much
so... assasin or enhance?
with enhance = +p.atak
with assasin = more crits
and other question, what is better, dual dager or sigle dager? some people say: dual dager but other people say: single dager...
dual dagger all the way.
very rapid atk.sped and 2 blow , which allow you to crit at each swing.
after in term of lethal it's lower then 1h.
mmmm ty :d
other question... the post above says that enhancer set is better than assasin... really is a big diference?
i suggest you get enchanted, othell's a.speed and crit rate gonna hit max gap easly i guess, since archers may do the same.
enchant!!! in god str affect crit dmg also!
nothing more to say!
and what about seraph? enhance gives +str,assa +6% skill dmg but lower the str by 2.whats ur opinion?
and why would you want to decrease your str,unless you can put a very good mix with dyes you'd better be max it the most you can,expecialy if u plan to play olympiad/pvp.
shouldn't +1 str show in stats? because now it doesn't (neither with light enchant nor with heavy attack sets)
get enhance. the best way is to get enhance twilight armor as you get flat +180 patk and about +8% patk when you have 5 pieces so its nice. str still gives critical power, so we, daggers , should have max only str
with duals i have 500 crit (with sa focus) so no need more.
str str str str..
i have single dagger +4 focus. with buf i have 500 crit rate, so enhance type my choose. but many changes wait us in tauti
for me 500 crit rate isn't an obligation, i personnaly prefer having 400-450 crit rate, but with + str - dex dyes + str on armor, and with sa damage and not focus.
because with maximum critical and others ****s, you crit @ ~90% on back, just don't care having 400 or 500 crit rate.
agree!! but if u have single dagger there is no damege up sa
single dagger for pvp and dual for pve. simple reasons:
dual: you are quite maxed of crit already in a party with iss. so you want to get your damage up. passive might augment all the way as well.
single: you get 1h dagger mastery. with this you have improved chance to half-kill. might augment for this as well.
conclusion: damageup sa for duals and focus for 1h. duals have the damageup sa to compensate for the smaller half-kill % of 1h. 1h dagger dont have damageup, thats why you get focus.
your argument is valid except one thing: are you sure 1h daguer = 1h mastery only / 2h dagueur = 2h mastery only ?
in boths 'passives' you have something like +2 str if i remember well. i don't see any str differences between no daguers in hand, 1h daguer, or 2h daguer. so ? all the 2 'passives' skills are applied anytime ?
this case was too discussed and the final conclusion is that 1h and dual share the 1h passive with limitations...