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крит !

Discussion in 'Архив' started by Sim444, Nov 8, 2012.

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  1. Sim444

    Sim444 User

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    после запуска игры при перемещении или захода в локацию в течении от 1 до 10 минут игра вылетает с такой ошибкой

    2012.11.8 11:21:42
    build date : mon oct 29 04:22:51 2012

    os : windows xp 5.1 (build: 2600)
    cpu : genuineintel intel(r) core(tm)2 duo cpu e7400 @ 2.80ghz @ 2803 mhz 3327mb ram
    video : radeon x1600/x1650 series (6822)
    poscode : ls8(449) -107717:22060:-10959 2/1 [805]

    assertion failed: isvalid() [file:.\unobj.cpp] [line: 527]



    exception:
    code [exception_access_violation]
    address [0x1364003c]
    offset from base [0x0264003c]

    или вот с такой

    2012.11.8 14:37:26
    build date : mon oct 29 04:22:51 2012

    os : windows xp 5.1 (build: 2600)
    cpu : genuineintel intel(r) core(tm)2 duo cpu e7400 @ 2.80ghz @ 2803 mhz 3327mb ram
    video : radeon x1600/x1650 series (6822)
    poscode : ls8(449) -107711:22043:-10959 2/1 [805]

    nconsolewnd::requestbypasstoserver <- nchtmlviewer::eek:naction <- nchtmlviewer::dispatchwndmsg <- ncontrol::sendmessagetoparentuntilhandled <- ncontrol::sendeventmessage <- ncdynamiclinker::eek:ndynamiclink <- ncontrol::sendmessagetoparentuntilhandled <- ncontrol::sendeventmessage <- ncactionlinker::eek:nlbuttondown <- ncvirtualwndmain::setfocusingwindow <- ncvirtualwndmain::handlemsglbuttondown <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::dispatchwndmsg <- nconsolewnd::masterconsoleeventprocess <- uengine::inputevent <- uwindowsviewport::causeinputevent <- uwindowsviewport::updateinput <- uviewport::readinput <- aplayercontroller::tick <- alineageplayercontroller::tick <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x12ae003c]
    offset from base [0x01ae003c]
     
  2. Ulthar

    Ulthar Moderator

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    закрыто в связи с утерей актуальности.
     
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