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Yul archer's stuff

Discussion in 'Archive' started by Cogito1992, Jan 16, 2012.

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  1. Cogito1992

    Cogito1992 User

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    good arfternoon, i am dark elf yul archer, have wind att 10 as rasial skill, and i wonder if i deffinitely add wind or i can add on my bow some other stones? do attributes greatly effect skill dmg? and other thing, what about dyes on god? str+++ or smth else is needed too?
     
  2. zzZzz

    zzZzz User

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    u can add any atribute to your weapon... but, u only hit with 300 element ( not 310)...
     
  3. Cogito1992

    Cogito1992 User

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    another question. now does critical rate affect skill critical rate? is it better to add focus sa on bow or damage?
     
  4. simchajra

    simchajra User

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    it never did before god. haven't seen any patchnotes about this so i guess it still remains the same. the critical rate and critical damage only works for auto attack.
    could always try getting a high critical rate and spam some skills on mobs around your level and calculate how often you had a critical hit with a skill. it should be nowhere close to the critical rate you got at your stats screen. you can divide the critical rate at your status screen by 10 and see how much % chance you got for an auto attack critical hit.

    about the sa i keep hearing you are always near the max critical rate (500) with full buffs. i'd say focus sa is quite useless then.
     
  5. TereuS

    TereuS User

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    skill critical rate depends on str in god
     
  6. NoisyBoy

    NoisyBoy User

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    hi guys, what is the best attribute for weapon?
     
  7. AiluropodA

    AiluropodA User

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    no it doesn't, skill critical rate is fixed value, read before you post

    kkthxbai
     
  8. Diamonds

    Diamonds User

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    no it doesnt, its based off int.


    how how easy it is to spread information without proof?
     
  9. urdriel

    urdriel User

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    basic attribute stats

    new bonuses

    str
    p. atk., p. critical damage

    dex
    p. critical rate, p. accuracy, p. evasion, atk. spd.

    con
    max hp, hp regeneration, weight, breath, shield def. success rate, resistance to physical abnormal state

    int
    m. atk., m. critical damage

    wit
    m. critical rate, m. accuracy, m. evasion, casting spd., m. def. rate

    men
    m. def., magic cancel rate, resistance to magical abnormal state

    http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/character-changes/
     
  10. Eska

    Eska User

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    hello,

    due to no interest in this thread i'm moving it to archive.
    you can find there all moved and closed threads.
    if thread was moved there, and it shouldn't be closed yet, please pm me to move it back to the branch.

    best regards,
    piotr 'eska' kostro
     
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