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Discussion in 'Archive' started by Yonaka, Nov 28, 2011.
any know what is better? heavy or robe?
from what i've seen from the stats it seems orc mystics are going towards more magical-path.
overlord i'm assuming? i'd say robe because of the clan-wide heals.
for pvp too?
yea, coz you cast cp heals and seals - and for that you need cast speed.
thank you very much
you need heavy too , because if you dont have mp can attack witch blunt
before 85 - robe after 85 ur ol (enchanter) will get fighter stats so - heavy
well after 85 enchanter have all masteries
light haz mp recovery bonus so is best for pve probably
the pdef you get is not worth the casting you lose.
i'd say heavy+blunt for solo pve and robe+staff for party pve and/or pvp :d
85- robe, light - dyna enchanter,
86+ light with old light mastery
pro ppl play w/o armoor
what about wolfs ? are they strong like in previous chronicles? if yes, then go robe, blunt with acu and your wolf pet. mana won`t be a problem, and robe is better for pp/clan activities too. depends on your play style.
robe + mage weapon + drain = hp+mp + exp non stop.
main build for ol:
a-grade: maj robe+bomt+acu, better in pvp with dc robe
after 86 i never play ol xp
86+ easy - hvy set + dual blunt (sword has cryt rate but blunt gives more skill dmg)
iss enchanter is best in heavy not in light. therefore heavy with old heavy mastery.
indeed, take heavy as ol to reduce your max mp (aka the amount of mp you get from herbs) and your cast for oshit-i-need-to-drain moments. and don't ever use soul guard. so pro.
heavy is nearly useless before 85. robe + soul guard is at least as good if not better, even for regen phases, even with ss lag.
due to no interest in this thread i'm moving it to archive.
you can find there all moved and closed threads.
if thread was moved there, and it shouldn't be closed yet, please pm me to move it back to the branch.
piotr 'eska' kostro