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помогите крит.крит.на выборе сервера....

Discussion in 'Архив' started by перевозчик, Mar 31, 2013.

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  1. перевозчик

    перевозчик User

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    2013.3.31 20:56:10 [gtick=1705 lgticks=1]
    build date : tue mar 12 11:55:44 2013

    os : windows xp 5.1 (build: 2600), service pack 3.0
    cpu : genuineintel intel(r) pentium(r) dual cpu e2220 @ 2.40ghz @ 2411 mhz 2047mb ram
    video : nvidia geforce 9600 gt (1422)
    poscode : ls8(488) 0:0:0 2/0 [548]
    video resources : 40 mb

    assertion failed: inpos>=0 [file:..\..\core\inc\ffilemanagerwindows.h] [line: 185]

    history: farchivefilereader::seek <- ulinkerload::seek <- tlazyarray<< <- uskeletalmesh::serialize <- (skeletalmesh branch3.ffighter_g_beach_cap_m003_a) <- loadobject <- (skeletalmesh branch3.ffighter_g_beach_cap_m003_a 4==4/54669152 42433627 63427) <- ulinkerload::preload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.mesh branch3.ffighter_g_beach_cap_m003_a null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatemeshcomponents <- apawn::updatemeshcomponents <- user::updatepawnmeshcontainerbyitem <- user::updatepawnmeshcontainer <- user::setpawnresourceimpl <- user::setpawnresource <- nconsolewnd::placelobbycharacter <- nconsolewnd::addlobbycharacterinfo <- nconsolewnd::addalllobbycharacter <- characterselectioninfopacket <- unetworkhandler::tick <- function name=characterselect <- ugameengine::tick <- updateworld <- mainloop

    че делать люди....хелп
     
  2. Tussmörket

    Tussmörket User

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