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при выборе персонажей постоянный крит

Discussion in 'Архив' started by ✵Ridik✵, Apr 19, 2013.

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  1. ✵Ridik✵

    ✵Ridik✵ User

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    2013.4.19 19:25:40 [gtick=13933 lgticks=13933]
    build date : tue mar 12 18:55:44 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : authenticamd amd athlon(tm) ii x2 240 processor @ 2813 mhz 2047mb ram(на самом деле 4гб!!!)
    video : nvidia geforce gtx 560 ti (1106)
    poscode : ls8(488) 208530:89703:-1031 2/0 [0]
    video resources : 83 mb

    history: ulinkerload::serialize <- 0 <- fsounddata::load <- registersound 3 <- sound->handleptr: deadbeef <- ualaudiosubsystem::registersound <- ualaudiosubsystem::playsoundw <- spawnsound <- aemitter::postupdate <- tickallactors <- ulevel::tick <- (netmode=0) <- umasterlevel::tick <- ticklevel <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x10918dca]
    offset from base [0x00418dca]
     
  2. ВашаСовесть

    ВашаСовесть Innova Group

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    утилитой check4game проверялись?
     
  3. Труля

    Труля Innova Group

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    закрыто в связи с утерей актуальности.
     
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