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Crash Report вылазит после входа в игру

Discussion in 'Архив' started by Suxan94, May 2, 2014.

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  1. Suxan94

    Suxan94 User

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    2014.5.2 15:03:36 [gtick=323 lgticks=142]
    build date : fri apr 25 14:28:20 2014

    os : windows 7(64) 6.1 (build: 7600), service pack 0.0
    cpu : genuineintel intel(r) pentium(r) cpu g2010 @ 2.80ghz @ 2794 mhz
    ram : 3971mb ram
    logicalcore : 2
    physicalcore : 2
    video : intel(r) hd graphics (2884)
    poscode : ls8(581) 137832:-48499:-3141 2/1 [984]
    video resources : 66 mb
    ime :

    есть вероятность, что был поврежден системный файл. выйдите из программы и сделайте полную проверку файлов игры.(bad name index 7061/361)

    history: ulinkerload<<fname <- (linkerload transient.linkerload 17180532)) <- tagname <- fpropertytag<< <- (after vclamp) <- loadstream <- (count 0) <- ustruct::serializetaggedproperties <- (none[-1]) <- uobject::serialize <- (package skillsound12.angel_of_death) <- upackage::serialize <- loadobject <- (package skillsound12.angel_of_death 17180532==17180532/26953313 17180530 1) <- ulinkerload::preload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.sound skillsound12.angel_of_death_cast null) <- ul2skilleffect::transienteffect <- ugameengine::processimediateskill <- ugameengine::eek:nreceivemagicskilluse <- magicskilluse-1 <- skillid=10060 skilllevel=1 effect_count=0 loc_count=0 <- magicskilluse <- unetworkhandler::tick <- function name=magicskilluse <- ugameengine::tick <- updateworld <- cmainloop::updatetheworld <- mainloop
     
  2. withdkd

    withdkd Тех. модератор 4Game Global moderator

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  3. iClouds

    iClouds User

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    у меня похожая проблема:
    2014.4.29 20:25:25 [gtick=12056 lgticks=469]
    build date : fri apr 25 14:28:20 2014

    os : windows 7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i3 cpu 540 @ 3.07ghz @ 3078 mhz
    ram : 3575mb ram
    logicalcore : 4
    physicalcore : 2
    video : nvidia geforce gt 440 (3489)
    poscode : ls8(581) 146867:25699:-2008 4/1 [651]
    video resources : 416 mb
    ime :

    insufficient memory.
    please check the virtual memory option and avilable hard drive space.
    you can check them by going to : control panel->system->advanced->performance->settings->advanced->virtual memory.
    1647040 kb privatebytes(os) 1330220 kb workingsetsize(os)

    history: fmallocwindows::malloc <- 00000000 2097152 farray mem=703336702, aligned=710148096 <- fmallocwindows::realloc <- 00000000 2097152 farray <- farray::realloc <- 2097152*1 <- utexture::init <- (texture transient.texture) <- fcanvasutil::endcapture <- ucanvas::endcapture <- ucanvas::drawtexture <- ucanvas::drawtexture <- ucanvas::capturesplit9textures <- nconsolewnd::tick <- ugameengine::tick <- updateworld <- cmainloop::updatetheworld <- mainloop
    проверка утилитой ничего не дала. так же удалил и перекачал папки: systems, systextures, textures (ибо делать было нечего, а решить проблему хотелось). результата ничего не дало.
     
  4. Aelleren

    Aelleren User

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    закрыто в связи с утерей актуальности.
     
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