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Вылетает из игры через 1-2 минут

Discussion in 'Архив' started by meleh, Jun 6, 2015.

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  1. meleh

    meleh User

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  2. meleh

    meleh User

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    Еще вот такую ошибку выкидывает http://prntscr.com/7dwnvt
    сделать в игре ничего не успеваю, только с NPC поговорить получается и сразу вылет.
     
  3. meleh

    meleh User

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    первый крит.
    BuildDate: Wed Apr 29 10:32:59 2015
    Time: 2015.6.8 18:06:53 [GTick=4655,LGTicks=536]
    PosCode: -110484:252393:-1994
    OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
    CPU: GenuineIntel Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz @ 3006 MHz
    RAM: 4095MB RAM
    CPUInfo: 2,2,2,1
    Video: NVIDIA GeForce GTX 550 Ti (5012)
    VideoResources: 247 MB
    MAC: 00-1F-C6-88-A4-28
    LANG: RUSSIAN
    IME: ???
    Error:
    History: RecvThread[7] <= __Thread[7]MessagePump <- CMainLoop::processMessage <- MainLoop


    Инструкция по адресу "0х0сfc00d8" обратилась к памяти по адресу "0х00000000" Память не может быть "written"

    второй крит.
    Version: EP20_Global,BLS,V2110409,24
    BuildDate: Wed Apr 29 10:32:59 2015
    Time: 2015.6.8 18:14:03 [GTick=3606,LGTicks=1053]
    PosCode: -110257:252312:-2004
    OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
    CPU: GenuineIntel Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz @ 3011 MHz
    RAM: 4095MB RAM
    CPUInfo: 2,2,2,1
    Video: NVIDIA GeForce GTX 550 Ti (5012)
    VideoResources: 225 MB
    MAC: 00-1F-C6-88-A4-28
    LANG: RUSSIAN
    IME: ???
    Error:
    History: UInput::Exec <- cmd: <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop <- CClientSocket::CloseSocket
    Exception:
    Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000000]
    Address [0x0CFA006C]
    SegCs [0x0023]

    Инструкция по адресу "0х0сfc00d8" обратилась к памяти по адресу "0х00000000" Память не может быть "written"

    эти 2 крита не посредственно в игре

    3 крит

    Version: EP20_Global,BLS,V2110409,24
    BuildDate: Wed Apr 29 10:32:59 2015
    Time: 2015.6.8 18:21:16 [GTick=4203,LGTicks=1]
    PosCode: 0:0:0
    OS: Windows 8(64) 6.2 (Build: 9200), Service Pack 0.0
    CPU: GenuineIntel Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz @ 3014 MHz
    RAM: 4095MB RAM
    CPUInfo: 2,2,2,0
    Video: NVIDIA GeForce GTX 550 Ti (5012)
    VideoResources: 65 MB
    MAC: 00-1F-C6-88-A4-28
    LANG: RUSSIAN
    IME: ???
    Error:
    History: NetPingPacket <- UNetworkHandler::Tick <- Function Name=NetPingPacket <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop <- CClientSocket::CloseSocket
    Exception:
    Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x00000000]
    Address [0x0CEA006C]
    SegCs [0x0023]

    на выборе персонажа.
    думал поиграть а видимо не судьба.
     
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