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Критует при загрузке клиента

Discussion in 'Свободное Общение' started by Heatmor, Oct 1, 2015.

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  1. Heatmor

    Heatmor User

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    Вчера игарл нормально а теперь критует(
    вот ошибка

    Version: EP20_Global,BLS,V2110409,24
    BuildDate: Thu Jul 23 05:07:42 2015
    Time: 2015.10.1 00:12:21 [GTick=1,LGTicks=1]
    PosCode: 0:0:0
    OS: Windows 7(32) 6.1 (Build: 7601), Service Pack 1.0
    CPU: AuthenticAMD AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ @ 2202 MHz
    RAM: 3071MB RAM
    CPUInfo: 2,2,2,0
    Video: NVIDIA GeForce GT 730 (5582)
    VideoResources: 0 MB
    MAC: B8-97-5A-AB-30-EA
    LANG: RUSSIAN
    IME: ???
    Error: Есть вероятность, что был поврежден системный файл. Выйдите из программы и сделайте полную проверку файлов игры.(Bad name index 341468/353)

    History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad 15269284)) <- TagName <- FPropertyTag<< <- (After RelativeWarmupTime) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Texture Crystal_Palace_T.boss_room.crystal_beam01) <- UTexture::Serialize <- LoadObject <- (Texture Crystal_Palace_T.boss_room.crystal_beam01 15269284==15269284/22947202 15269281 11324) <- ULinkerLoad::preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh LineageBgMeshes.Login_crow_low_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- APawn::Serialize <- LoadObject <- (LineagePawn Lobby01.LineagePawn2 956049==956049/9624491 955790 259) <- ULinkerLoad::preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby01) <- LoadLevel <- UGameEngine::LoadMap <- MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine
     
  2. Yuisama

    Yuisama Moderator

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  3. withdkd

    withdkd Тех. модератор 4Game Global moderator

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    в техническом решили, закрыто
     
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