1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

HP/MP recovery

Discussion in 'Archive' started by ma_arnas, Dec 4, 2015.

Thread Status:
Not open for further replies.
  1. ma_arnas

    ma_arnas User

    Joined:
    09.09.15
    Messages:
    91
    Likes Received:
    44
    Now I watch Gran Kain and other classic videos and I see when char sits down it's HP recovers sooo fast (like 15-20 sec) and MP restores normaly. Why? Will this be in this classic too?
     
  2. iboyanov

    iboyanov User

    Joined:
    25.06.12
    Messages:
    154
    Likes Received:
    82
    Yes, it is a new feature for classic l2 servers.
    I believe it is supposed to boost melee classes, but it is not restricted to any class, making it useful for body to mind later and etc (classic korean coding ftw)
     
  3. ThreeNill

    ThreeNill User

    Joined:
    17.11.15
    Messages:
    151
    Likes Received:
    56
    Can you post a video example?
     
  4. ma_arnas

    ma_arnas User

    Joined:
    09.09.15
    Messages:
    91
    Likes Received:
    44
    21:00

    07:26
     
  5. ThreeNill

    ThreeNill User

    Joined:
    17.11.15
    Messages:
    151
    Likes Received:
    56
    Interesting... if it works for all classes it would make BTM easier, and also somewhat reduce the learn-priority of HP regen passives (as if it wasnt low enough already :D ) since SP will be scarce.
     
  6. ma_arnas

    ma_arnas User

    Joined:
    09.09.15
    Messages:
    91
    Likes Received:
    44
    I saw the same HP reg while sitting for human wizard too (in same series video), I can try to find it.
     
  7. ThreeNill

    ThreeNill User

    Joined:
    17.11.15
    Messages:
    151
    Likes Received:
    56
    No need, I believe you. Well I guess we will wait to see if it actually will be the same on this server and I don't think there will be people too unhappy about it.. Melees will get less downtime (or less potion uses) and some mages could BTM "cheaper" so..
     
  8. Mr_Kzimir

    Mr_Kzimir User

    Joined:
    29.11.11
    Messages:
    431
    Likes Received:
    95
    This regen boost works until lvl 40 and it was implemented between Interlude and Hellbound not Classic AFAIK
     
    Fragola and fagercraft like this.
  9. ma_arnas

    ma_arnas User

    Joined:
    09.09.15
    Messages:
    91
    Likes Received:
    44
    But this will be in classic? or not?
     
  10. Danrelen

    Danrelen User

    Joined:
    16.11.15
    Messages:
    13
    Likes Received:
    1
    It is 27 hp regen per tick (about 3 secs) and this value will not increase later. This is incredibly cool at lvl 7 when you have 264 hp (30 secs on full regen), little bit worse at lvl 15 with 493 hp (54 secs on full regen) and almost useless when you have 1.7 k hp later (about 3 minutes on full regen).
    Mana regen stills too slow.
     
  11. Fragola

    Fragola User

    Joined:
    13.02.15
    Messages:
    1,145
    Likes Received:
    782
  12. ma_arnas

    ma_arnas User

    Joined:
    09.09.15
    Messages:
    91
    Likes Received:
    44
    Ye, and as I know there is active skills as relax (for humans/orcs) or passive as Vital something (for dwarves)
     
Thread Status:
Not open for further replies.