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Summon mp recharge - when does it stop being effective

Discussion in 'Questions and Info' started by Righteous, Jan 30, 2016.

  1. Righteous

    Righteous User

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    Hi there!

    I was wondering, at what the nuker (human/elf) summon stops being effective?
    If someone have a more detailed info like how much MP it costs to recharge your pet versus how much the pet gives to you, per char lvl of course

    thanks!
     
  2. SinLoverGER

    SinLoverGER User

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    +-20 mp
    + when you use bssd you lose 46adena for 20 mana :)
     
  3. iboyanov

    iboyanov User

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    It never stops being effective as you create 20 mana through nothing, excluding the 2 clicks. At some point classes with high lvl btm would prefer that over pet procedure.
    Of course you don't use spiritshots with it - servitor recharge has an inheritly high c. speed. and no cooldown. And for the cycle to be complete you have to wait servitor's skill anyway, which makes usage of spiritshots even more offensive.
     
  4. SoLiOn

    SoLiOn User

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    it stops at 48 lvl..
     
  5. Fragola

    Fragola User

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  6. Danrelen

    Danrelen User

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    Afaik recharge depends from "higher mana gain" passive ability. If you have level for this ability same as level of recharge skill you will have no penalty decreasing amount of mana.
    So in theory if you will forget about this ability after level 35 you will be able to recharge yourself with summon at any level. The only drawback for this is decreased amount of obtained mana from rechargers like SE and EE.
     
  7. Fragola

    Fragola User

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    I think than if it were just for this passive, then there will be no penalty for bishops and other classes that have no passive at all.