1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Heavily windowed clients gfx "lag"

Discussion in 'Archive' started by sgatos, Feb 3, 2016.

Thread Status:
Not open for further replies.
  1. sgatos

    sgatos User

    Joined:
    04.01.15
    Messages:
    2
    Likes Received:
    0
    Hi again.

    I play on NCwest and on innova too.

    I ve noticed that when for example i have 3 clients open (2PA_1 normal), all in windowed mode ofc, the time it takes for one client to "respond" it much more time than it is in NCwest one (also 3 clients). I mean, you feel the difference between the innova clients even if you want to place the mouse cursor from one client to another and just click on the ground. Why is this more slow?

    The memory taken from each proccess on both Innova and Ncwest is almost the same: Around 300k and rising after some time.

    Before you gonna ***** around with smart answers:
    Yes, i ve read the sticky Pimp your computer.
    Yes, both servers are "measured" in the same PC.
    There is NO net lag etc.....
     
  2. cmec1

    cmec1 User

    Joined:
    03.08.15
    Messages:
    625
    Likes Received:
    35
    cause of active frost runing which scans your action before procesing it to server, and that may cause already known issues with delay of skills
    maybe cause of that u havent turned "optimization on background off" (it slows other windows and maximizes performance on main screen)
     
  3. casillias

    casillias Technical specialist Innova Group

    Joined:
    05.04.11
    Messages:
    10,267
    Likes Received:
    534
    Out of date topic.
    Archived
     
Thread Status:
Not open for further replies.