The server population is going down steadily, whether or not this is because the event is over and people are just taking a short break is uncertain. I've been talking to a lot more strangers than usual in L2 to see their point of view. While some people say they are thinking of quitting just because the numbers of people online is getting lower, the others, the majority are displeased with the balancing, real money transactions and exp rate. Stuns last longer than their skills cooldown. Stuns can be reapplied to a target who is already stunned. Classes have multiple stuns even though the land rate is extremely high with just one. Land rate on root, fear and other instant fight winning skills that cast in less than a second is too high. Without surrender to element, and because gloom is still in the game, the necromancer has a clear advantage in damage, health and utility over any other nuker. Resist unholy, water, wind, fire etc are not in the game giving nukers more of an advantage. Mystics can add con and remove strength, but fighters cannot add men and remove int. Dyes can add too many stats leading to casters with +15 wit. Non magic damage dealers use too much mana for physical skills. Assassins miss from flank/rear when nukers and archers can fire at 900 range and hit. Lethal strikes are not in the game allowing an assassin no damage potential against a lot of heavily armored enemies even though they sacrifice range and survivability. Backstab deals the same rear damage as deadly blow when it should be ignoring a portion of the enemy's armor resulting in more damage. Gladiators, tyrants and archers skills crit too frequently, and with no chance of missing. Evasion is worthless until very high levels as most damage taken is from skills. Real money trading is very obvious and seems to be being ignored or not punished severely enough. The economy is being controlled by real money traders and bots. Because the dexterity stat does not add or remove speed when modified, it is being abused. The current exp curve is absurd and demoralizing, even with the 35% event. This kind of grind can only be justified by a massive server population, which is no longer the case.