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Skill Changes after maintenance on the 20th of March

Discussion in 'Maintenance Notifications' started by Fahrenheit, Mar 22, 2012.

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  1. Fahrenheit

    Fahrenheit User

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    fellow users,

    here are some changes in skills we had after the 20th of march maintenance:

    aeore healer

    1. dark veil
    - skill range: +300
    - reuse time was reduced from 4 sec. to 2.4 sec.

    2. superior armor mastery
    - new skill effect m. def. +300
    - skill enchant effect m.def was changed:
    +1 power gives m. def. +20
    +10 power gives m. def +200

    3. robe mastery
    - skill enchant effect was changed:
    there are 30 enchant levels, each level gives +10 points to the skill effect.
    lvl.1 + 10 points
    lvl.2 +20 points

    lvl.30 +300 points

    4. resurrection
    casting time was increased without changes in reuse time.

    5. divine punishment
    reuse time was increased from 1 sec. to 2.4 sec.

    othell rogue

    1. shadow dash
    - speed was increased, p.evasion and hp recovery bonus were changed:
    lvl.1: speed 40 -> 66 / p.evasion 10 -> 4 / hp recovery bonus 10 -> 10
    lvl.2: speed 40 -> 66 / p.evasion 10 -> 6 / hp recovery bonus 10 -> 20
    lvl.3: speed 40 -> 66 /p.evasion 10 -> 8/ hp recovery bonus 10 -> 30
    lvl.4: speed 40 -> 66 / p.evasion 10 -> 10/ hp recovery bonus 10 -> 40

    2. evasive counterstrike
    skill reuse time was reduces from 180 sec. to 150 sec.

    3. evasion
    skill reuse time was increased from 75 sec. to 150 sec.

    4. counterattack
    skill reuse time was increased from 75 sec. to 150 sec.


    feoh wizard

    1. abyssal power
    skill effect can be felt only if light armor is equipped

    2. expert casting
    skill effect can be felt only if light armor is equipped

    3. superior robe mastery
    - new effect m.def +300
    - skill enchant effect was changed

    4. robe mastery
    skill enchant effect m.def was changed:
    there are 30 enchant levels, each level gives +10 points to the skill effect.
    lvl.1 + 10 points
    lvl.2 +20 points

    lvl.30 +300 points



    nb: we welcome your feedback on these changes, as this will help us to work on the improvement and the better balance in the game. thank you!
     
  2. jahoo

    jahoo User

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    nice, but make tyr warrior stronger :p
     
  3. ShorterThan5Characters

    ShorterThan5Characters User

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    so are those official patches or you made them? i am confused atm cause you said you can't change anything without confirmation from korea or use their patch
     
  4. Gilby

    Gilby User

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    i think its korean patch because same patch is applied also on ncwest servers.
     
  5. Rawi666

    Rawi666 User

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  6. Kall

    Kall User

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    all ingame changed are from korea.
     
  7. zekelin

    zekelin User

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  8. Limaro

    Limaro User

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    just read this forum section from time to time and you'll see. :d
     
  9. Final

    Final User

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    pfff, why dont they make empowering echo working with < s80 weapon only? kamael wizards lost their biggest advantage...

    delf>all now.

    ridiculous patch notes.
     
    Last edited by a moderator: Mar 23, 2012
  10. Hax

    Hax User

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    emp echo :dd good changes till now, although i had to change my precious divine punishment
     
  11. An7yk

    An7yk User

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    change reuse time on sonic star too, is useless skill with reuse 10 min and casttime 2 sec :( but have very nice animation! :d
    and wizard harmony and frintezza neck dont have effect to reuse, is right? :( i think, nocturne too ye? :(
     
  12. exhalle

    exhalle User

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    wtf guys???

    feoh wizard

    1. abyssal power
    skill effect can be felt only if light armor is equipped

    2. expert casting
    skill effect can be felt only if light armor is equipped

    just make like in korean global. and don't make any correction's of game...
     
  13. Korra

    Korra User

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    they're actually applying those updates, koreans have made. we cannot choose what ever we want to update or not.
     
  14. BadAss

    BadAss User

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    yes they can choose - they chose not to implement mentor system for example :d you know - profit>all
     
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