Hi! I really like idea with instance where new people can easily level up their characters and in a short time get possibility to play with more experienced players. But still not everything is ok, because a lot of players with good equipment are selfish and doing this instance with maximum 4 people. Why i have problem? Because like you know always and in every game players mostly playing damage dealer class. Also here is exactly the same situation. Becouse of this, entrance limit and selfish players a lot of new players can't finish Kartia's Labyrinth and must to wait for a party 1 hour or sometimes even longer. When selfish players did it together with 2 support just a 2 damage dealers finish quest. What about others ? They also wanna do it... In my opinion this instance need a little bit improvements. People do not need to get an exp and reward from killing boss it should comes from quests. Ofcourse still should be a daily limit for quest. Thanks to this healers and enchanters which alredy did this instance also could enter again and help friends or clan members. I think that my suggestion is not so bad. Players still can donate game and buy Entrance Pass so everything should be finie. Also for game leveling system still be the same, because limit for a quest stays. Only one will be improve. Game more friendly for a new players. Please dont kill me. This is just a suggestion Regards!