from my point of view and taking into account the opinion of many people who think as i do , i think that you have committed a terrible mistake deactivating hereby so drastic primeval isle's mission. it was one of the most important part of the game where many things where encourage such as: - the companionship in the clans, where everybody helped hand-to-hand to the rest of members who were in troubles at the moment of rising of level. - it was a point of meeting for many battles of the war. using the different adversities that primeval isle's zone presents as tactics of defence or assault., taking into account the mobs (tyranossaurus) and its geography to carry out these tactics. - there is not any zone which was waste. - the traffic was speeding up from 3âª profession to 4 âª profession, at that point people begins to enjoy the game. from my logical perspective, there has not been born in mind the imbalance that has been generated in many clans and the own game, when it actually was an option good enough to use this zone for all the advantages that were supposed to be there. my complaint is based in supporting those people who enter for the first time in the game, and they can depend on such an important factor to start enjoying the game at awakening to level 85. it is necessary to bear in mind from the change of profession, that this quest remains completely obsolete. i cannot detect any harm in any player, on the contrary, it was helping the new ones. it should have been removed from practically the birth of the servant, because there are people and clans that have taken many benefits of it. and those who were trying to use it, now are without possible options for the development of his personage. thank you very much for attending my request.