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Crash - so many times

Discussion in 'Archive' started by FiXik, Dec 12, 2012.

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  1. FiXik

    FiXik User

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    hi, i have windows 7 (64 bit) and premium account. last 3 weeks i have so meny crash when i play. that one of them:
    [​IMG]
    what i can do with that.
    p.s.
    that happend only on main account. when i log on no premium account nothing happend (sorry for my language)
     
  2. DeepBlue

    DeepBlue Head Moderator (EU) Head moderator

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    thread moved to appropriate section.
     
    kaikecmjvol likes this.
  3. Razzly

    Razzly Banned

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    hello fixik,

    please try clues that are in this topic .
     
  4. orbi_

    orbi_ User

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    i am geting all time this :

    2012.12.16 17:46:52 [gtick=1015630 lgticks=979623]
    build date : mon nov 26 06:08:49 2012

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i5-2500k cpu @ 3.30ghz @ 3301 mhz 4095mb ram
    video : amd radeon hd 6800 series (1151)
    poscode : ls9(488) 154628:55566:-3258 4/1 [617]
    video resources : 231 mb

    resource alloc failed!!(reason=8007000e)

    history: fd3dtexture::cache <- retry create texture <- fd3drenderinterface::cachetexture <- fd3drenderinterface::setshaderbitmap <- fd3drenderinterface::handlespecular_sp <- fd3drenderinterface::setshadermaterial <- fd3drenderinterface::setmaterialorg <- fd3drenderinterface::setmaterial <- uskeletalmeshinstance::drawsection <- pawn=transient.fdarkelf meshinstance=darkelf.skeletalmeshinstance meshname=branch3.weapon.g_urukmash_m00 bodypart=27 <- uskeletalmeshinstance::render <- umeshcomponent::render <- umeshcontainer::render <- rendertranslucentactortoproxy <- fdynamicactor::renderstencilalphaactor <- fdynamicactor::render <- fdarkelf transient.fdarkelf <- renderactor <- actor <- translucentrendering <- renderlevel <- flevelscenenode::render <- fplayerscenenode::render <- scenenoderender <- draw <- ugameengine::draw <- grendev = 7c220000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop
     
  5. Razzly

    Razzly Banned

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    this topic is older than 30 days and will be moved to the archive section . if it's needed to be open again, please send me private information,

    regards
     
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