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Crash

Discussion in 'Archive' started by Khrog, Dec 19, 2012.

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  1. Khrog

    Khrog User

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    yesterday, after maintenance l2 worked well, today while im selecting server my game crashes.

    2012.12.19 14:07:20 [gtick=686 lgticks=1]
    build date : mon dec 10 03:23:06 2012

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i3-2120 cpu @ 3.30ghz @ 3293 mhz 2047mb ram
    video : radeon hd 6800 series (1047)
    poscode : ls9(488) 0:0:0 4/0 [830]
    video resources : 40 mb

    readfile beyond eof 0+4/0

    history: ulinkerload::serialize <- funrealfilesummary<< <- loadsummary <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- uobject::staticloadobject <- (core.class lineagewarrior.morc null) <- uobject::staticloadclass <- nconsolewnd::spawncharacter <- nconsolewnd::placelobbycharacter <- nconsolewnd::addlobbycharacterinfo <- nconsolewnd::addalllobbycharacter <- characterselectioninfopacket <- unetworkhandler::tick <- function name=characterselect <- ugameengine::tick <- updateworld <- mainloop
     
  2. Razzly

    Razzly Banned

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    hello khrog,

    propably file(s) is(are) corrupted and you get this message (readfile beyond end of file)

    please use this tool, should help you
     
  3. Khrog

    Khrog User

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    it works well now, thank you!
     
  4. Razzly

    Razzly Banned

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    great, see you in game:)

    topic closed as it is fixed.
     
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