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Bug raport !

Discussion in 'Archive' started by BieliK, Feb 17, 2013.

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  1. BieliK

    BieliK User

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    bug raport ! (cant connect server / deconnect - account already in use))

    2013.2.17 17:10:56 [gtick=1633 lgticks=1]
    build date : tue jan 29 06:44:49 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i7-2600k cpu @ 3.40ghz @ 3503 mhz 4095mb ram
    video : nvidia geforce gtx 570 (1090)
    poscode : ls9(488) 0:0:0 8/0 [959]
    video resources : 105 mb

    history: nconsolewnd::gotologin <- nclobbywnd::eek:ngamecancelbtnclick <- uuiscript::execgotologin <- uobject::processevent <- (loginserverselect transient.loginserverselect, function interface.loginserverselect.oncalluclogic) <- globalgfxdelegate::callucevent <- advance <- gfxflashobj::advanceandrender <- flash name: loginserverselect tick cound: 254 <- gfxuimanager::renderflash <- gfxflashwnd::eek:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- consolepostrender <- draw <- ugameengine::draw <- grendev = 7c230000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x64cd8d11]
    offset from base [0x44cd8d11]
     
    Last edited by a moderator: Feb 20, 2013
  2. BieliK

    BieliK User

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    2013.2.20 13:20:07 [gtick=1370 lgticks=1]
    build date : tue jan 29 06:44:49 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i7-2600k cpu @ 3.40ghz @ 3503 mhz 4095mb ram
    video : nvidia geforce gtx 570 (1090)
    poscode : ls9(488) 0:0:0 8/0 [959]
    video resources : 104 mb

    history: nconsolewnd::gotologin <- nclobbywnd::eek:ngamecancelbtnclick <- uuiscript::execgotologin <- uobject::processevent <- (loginserverselect transient.loginserverselect, function interface.loginserverselect.oncalluclogic) <- globalgfxdelegate::callucevent <- advance <- gfxflashobj::advanceandrender <- flash name: loginserverselect tick cound: 412 <- gfxuimanager::renderflash <- gfxflashwnd::eek:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- consolepostrender <- draw <- ugameengine::draw <- grendev = 7c230000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_access_violation]
    address [0x645e8d11]
    offset from base [0x445e8d11]

    jesus....
    i deleted folders:
    frost, system and all files in main l2 directory. then i made update game. i login and i get again:
    i play l2 since c4, i was on priv servers and they'v got better technical solutions better than here on "offical" totaly bugged server...

    jesus christ... come on ppl make smtg with that... duble xp week dont solve issues with connections...
     
    Last edited by a moderator: Feb 20, 2013
  3. Razzly

    Razzly Banned

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    hello,
    for instance, please check files with this tool. guide is here
     
  4. BieliK

    BieliK User

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    i used it before i deleted directories and files i mentioned earlier... all was clear, without any errors...

    errors 0 files 0

     
    Last edited by a moderator: Feb 21, 2013
  5. Razzly

    Razzly Banned

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    hello bielik,

    maybe try to shut down all special settings in your graphic card like vertical sync or triple buffering. you can do it in nvidia settings.

    i also notified technician team with your problem.
     
  6. Radix

    Radix Innova Group

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    i think you should check your network connection (required tcp ports exactly)
    to check whether ports are open you should do the following actions:

    press win+r buttons. type 'cmd'.
    in the appeared window type:

    telnet 109.105.156.11 17453
    post your results (screenshot for example)

    do the same for commands:
    telnet 109.105.156.11 7777

    if you have some proxy / internet-tweaking software (battleping / cfosspeed) - try the game without traffic redirection / proxyfication.
     
  7. BieliK

    BieliK User

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    radix thx for your help. probably my network admin (get freak or smtg) blocked those mentioned ports or security software from my network servers sometimes block those ports u posted: 17453 and 7777.

    thx again radix.

    p.s.
    mod can close this topic if necessary.
     
    Freezer likes this.
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