Установил клиент, чистый, антивирус выключил, удалял option.ini, переустанавливал клиент - не помогает, вот собственно сам крит. -------------------------------------------------------------------------------------------------------------------- Version: EP30_Global,CL_a,V2110409,311 BuildDate: Wed Jul 28 0936 2021 Time: 2021.8.9 2049 [GTick=418,LGTicks=1,Duration=55] PosCode: 0:0:0 ZoneName: OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0 CPU: AuthenticAMD AMD Athlon(tm) X4 760K Quad Core Processor @ 3294 MHz RAM: 8145MB RAM CPUInfo: 4,2,4,0 Memory: 251695KB PrivateMemory: 572780KB Video: AMD Radeon R7 200 Series (8013), DX v4.9r904 Option: 1920x1080S_W0sH3A0KPB Scene: 0_0_0 Stat: 4 Replay: 0_1 WorldRaid: 0_0/0 ClientSocketClosed: 418 NPAuthSocketClosed: 0 Sev: 56_Aqua VideoResources: 147 MB MAC: 08-50 LANG: RUSSIAN IME: ??? Error: Protocol: S_CHARACTER_SELECTION_INFO(19, 1) <= S_LOGIN_RESULT(11, 1) <= C_LOGIN(59, 2) <= S_EX_QUEUETICKET(10, 3) <= S_EX_QUEUETICKET_LOGIN(6, 19) <= C_EX_QUEUETICKET_LOGIN(41, 20) <= S_VERSION_CHECK(28, 21) <= C_VERSION(275, 23) History: DrawPrimitiveUP <+ RenDev=fd930000 CurrentState=fd93a1d4 <- DrawLoop <- FD3DRenderInterface:rawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=Lobby01.SpriteEmitter52 Owner=Lobby01.e_u541_big_ta4 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ e_u541_big_ta Lobby01.e_u541_big_ta4 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine:raw <+ GRenDev = fd930000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop Exception: Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000C4] Address [0x52846B08] SegCs [0x0023] atiumdag.dll [0x527F0000] Offset [0x00056B08]
Тема устарела и была перемещена в архив. Если проблема не была решена, обратитесь в Службу поддержки (https://ru.4gamesupport.com/).