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частые криты

Discussion in 'Архив' started by lukdecl, Jan 4, 2013.

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  1. lukdecl

    lukdecl User

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    2013.1.4 15:35:35 [gtick=1360554 lgticks=1009446]
    build date : mon dec 17 05:01:59 2012

    os : windows7(32) 6.1 (build: 7600), service pack 0.0
    cpu : genuineintel intel(r) core(tm) i7 cpu 950 @ 3.07ghz @ 3071 mhz 4095mb ram
    video : nvidia geforce gtx 680 (1070)
    poscode : ls8(488) 85655:-142458:-1340 8/1 [763]
    video resources : 175 mb

    insufficient memory.
    please check the virtual memory option and avilable hard drive space.
    you can check them by going to : control panel->system->advanced->performance->settings->advanced->virtual memory.
    1120364 kb privatebytes(os) 1033312 kb workingsetsize(os)

    history: fmallocwindows::malloc <- 00000000 4194304 farray mem=700965062, aligned=674709504 <- fmallocwindows::realloc <- 00000000 4194304 farray <- farray::realloc <- 4194304*1 <- tarray<< <- tlazyarray::load <- fstatictexture::gettexturedata <- l2font-ru.loading.loading_system_4184_002 <- fd3dtexture::cache <- retry create texture <- fd3drenderinterface::cachetexture <- fd3drenderinterface::setshaderbitmap <- fd3drenderinterface::handlecombinedmaterial <- fd3drenderinterface::setsimplematerial <- fd3drenderinterface::setmaterialorg <- fd3drenderinterface::setmaterial <- fcanvasutil::flush <- material=l2font-ru.loading.loading_system_4184_002 <- ucanvas::drawtile <- ucanvas::drawmaterial <- ucanvas::drawtexture <- ncgdevice::drawtexture <- tex name: loading02-ru <- nctexturectrl::eek:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- uiloadingstate::drawloadingscreen <- loadingscreen <- ugameengine::loadmap <- mapname=lobby01 <- localmapurl <- ugameengine::browse <- nconsolewnd::restartend <- ugameengine::eek:nrestartresponse <- restartresponsepacket <- unetworkhandler::tick <- function name=restartresponse <- ugameengine::tick <- updateworld <- mainloop




    с чем это связано ?
     
  2. casillias

    casillias Technical specialist Innova Group

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  3. lukdecl

    lukdecl User

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    ок это понятно, не знал что отключили. а причем тут video resources : 175 mb ?????
    если у меня стоит video : nvidia geforce gtx 680 2 гига !!!
     
  4. withdkd

    withdkd Тех. модератор 4Game Global moderator

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    это столько видеопамяти успел "съесть" клиент до крита.
     
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