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Крит виртуальная память

Discussion in 'Архив' started by ЭтоКейджБейби, Mar 29, 2013.

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  1. ЭтоКейджБейби

    ЭтоКейджБейби User

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    2013.3.29 16:28:26 [gtick=83537 lgticks=253]
    build date : tue mar 12 11:55:44 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i5-3570k cpu @ 3.40ghz @ 3503 mhz 4095mb ram
    video : nvidia geforce gtx 570 (1422)
    poscode : ls8(488) -104998:52087:-1631 4/1 [830]
    video resources : 166 mb

    insufficient memory.
    please check the virtual memory option and avilable hard drive space.
    you can check them by going to : control panel->system->advanced->performance->settings->advanced->virtual memory.
    1685560 kb privatebytes(os) 1597604 kb workingsetsize(os)

    history: fmallocwindows::malloc <- 00000000 2244 farray mem=1199407332, aligned=1221386240 <- fmallocwindows::realloc <- 00000000 2244 farray <- farray::realloc <- 187*12 <- uvertmeshinstance::getframe <- uvertmeshemitter::renderparticles <- this=transient.vertmeshemitter owner=transient.d_su_deathgod_ta <- aemitter::render <- fdynamicactor::render <- d_su_deathgod_ta transient.d_su_deathgod_ta <- renderactor <- deferredactors <- renderlevel <- flevelscenenode::render <- fplayerscenenode::render <- scenenoderender <- draw <- ugameengine::draw <- grendev = 7c150000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    все сделанно по рекомендациям форума но ошибка все равно присутствует.
     
  2. Ulthar

    Ulthar Moderator

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    а она и не должна исправится. ибо проблемы у клиента с памятью исправлены только в грядущем апдейте.
     
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