1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Критическая ошибка

Discussion in 'Архив' started by ChipZZZ, Jun 29, 2013.

Thread Status:
Not open for further replies.
  1. ChipZZZ

    ChipZZZ User

    Joined:
    10.02.10
    Messages:
    28
    Likes Received:
    0
    добрый день, сегодня после чистки реестра проверки на наличее ошибок системы не могу запустить л2, даже до пользовательского соглашения не доходит и сразу крит



    2013.6.29 10:45:36 [gtick=2 lgticks=1]
    build date : mon may 20 11:38:58 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : authenticamd amd athlon(tm) ii x4 640 processor @ 3009 mhz
    ram : 4095mb ram
    logicalcore : 4
    physicalcore : 4
    video : nvidia geforce gt 440 (2018)
    poscode : ls8(531) 0:0:0 4/0 [726]
    video resources : 39 mb

    history: fwavemodinfo::readwaveinfo <- callinggetperioid <- 1 <- fsounddata::load <- sound->handleptr: deadbeef <- registersound 3 <- ualaudiosubsystem::registersound <- ualaudiosubsystem::playsoundw <- ualaudiosubsystem::playsoundw <- ualaudiosubsystem::playambientvolumesound <- ualaudiosubsystem::processambientvolumesound <- ualaudiosubsystem::updateambientvolumes <- ualaudiosubsystem::seeifanynewambientsoundsneedtobestarted <- ualaudiosubsystem::update <- updateaudio <- draw <- grendev = fd470000 <- ugameengine::draw <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_read_violation dataaddress:0xa572a6b8]
    address [0x203b039b]
    segcs [0x0023]

    engine.dll [0x20000000] offset [0x003b039b]

    - - - добавлено - - -

    закрывайте не актуально проблема решена ультилитой
     
Thread Status:
Not open for further replies.