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ПОСТОЯННЫЕ КРИТЫ

Discussion in 'Архив' started by IBonelesI, Nov 19, 2013.

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  1. IBonelesI

    IBonelesI User

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    критует постоянно и всегда по разному. уже не знаю, что делать. перепробовал все на форуме. чаще всего критует после 5-ти минут игры. лф помощь.
     
    Last edited by a moderator: Nov 19, 2013
  2. casillias

    casillias Technical specialist Innova Group

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    поконкретнее можно что за крит, или если не крит то что пишет? со скринами желательно
     
  3. IBonelesI

    IBonelesI User

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    в том то и суть. все виды вылетов, описанные на форуме.
     
  4. casillias

    casillias Technical specialist Innova Group

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    пару примеров приложите, я на кофейной гуще еще не умею гадать и стеклянного шара не имею.
     
  5. ВашаСовесть

    ВашаСовесть Innova Group

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    скрин крита покажите
     
  6. IBonelesI

    IBonelesI User

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    ждал очередного крита, чтобы заскринить, но игра просто закрылась 2 раза, без ошибки.
     
  7. casillias

    casillias Technical specialist Innova Group

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    видимо у вас http://www.check4game.com/fixappinitdlls.html
     
  8. Kiravia

    Kiravia User

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    зачем, если она есть сверху?
     
  9. IBonelesI

    IBonelesI User

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    2013.11.20 18:32:01 [gtick=105725 lgticks=102104]
    build date : fri nov 01 09:03:47 2013

    os : windows7(32) 6.1 (build: 7601), service pack 1.0
    cpu : genuineintel intel(r) core(tm) i5-3470 cpu @ 3.20ghz @ 3193 mhz
    ram : 4095mb ram
    logicalcore : 4
    physicalcore : 4
    video : nvidia geforce gtx 550 ti (3182)
    poscode : ls8(558) 154043:142695:-12738 4/1 [615]
    video resources : 60 mb

    history: rendev=fc570000 currentstate=fc576498 <- drawprimitive <- drawloop <- fd3drenderinterface::drawprimitive <- material=l2ui_ct1.gauges.gauge_df_large_hp_right <- fcanvasutil::flush <- fcanvasutil::beginprimitive <- fcanvasutil::drawtile <- ucanvas::drawspecialdigit <- ncgdevice::drawspecialdigit <- ncstatusbarctrl::eek:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- consolepostrender <- draw <- grendev = fc570000 <- ugameengine::draw <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop

    exception:
    code [exception_read_violation dataaddress:0x346af91c]
    address [0x719395c2]
    segcs [0x0023]

    d3d9.dll [0x71910000] offset [0x000295c2]


    вот такая ошибка
     
  10. Aelleren

    Aelleren User

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    не актуально. закрыто.
     
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